> For the complete documentation index, see [llms.txt](https://headhunter-1.gitbook.io/headhunter/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://headhunter-1.gitbook.io/headhunter/configurations/levels-config-levels.yml.md).

# Levels Config (levels.yml)

### File Location

```
plugins/HeadHunter/levels.yml
```

***

### Level Structure

Each mob is defined under <mark style="color:$success;">Levels.\<MOB\_NAME></mark> where MOB\_NAME is the unique identifier for that  level.

### Level Fields

| Field                                                 | Type    | Description                                                                                  |
| ----------------------------------------------------- | ------- | -------------------------------------------------------------------------------------------- |
| <mark style="color:$success;">EntityType</mark>       | String  | <p>The Minecraft entity type (PIG, COW, ZOMBIE, etc.)<br>Must be a valid EntityType name</p> |
| <mark style="color:$success;">XpPerHead</mark>        | Integer | Experience points earned per head collected                                                  |
| <mark style="color:$success;">XpToNextLevel</mark>    | Integer | Total XP required to unlock the next level                                                   |
| <mark style="color:$success;">SellValue</mark>        | Double  | Money earned per head sold                                                                   |
| <mark style="color:$success;">LevelUpMoneyCost</mark> | Double  | Cost in money to level up to the next mob                                                    |
| <mark style="color:$success;">LevelUpMessage</mark>   | String  | Custom message shown when player levels up                                                   |
| <mark style="color:$success;">SkullTexture</mark>     | String  | Base64 texture for the mob head                                                              |

***

### How Levels Work

{% stepper %}
{% step %}

### Player Starts

* Begins at the first mob level
* Collects heads for that level
* Sell head to earn XP per head
  {% endstep %}

{% step %}

### Reach XP Cap

* Player reaches <mark style="color:$success;">XpToNextLevel</mark>
* Can now level up (if they have enough money (<mark style="color:$success;">LevelUpMoneyCost</mark>))
* Uses <mark style="color:$success;">/hh levelup</mark> command
  {% endstep %}

{% step %}

### Levels Up

* Pays <mark style="color:$success;">LevelUpMoneyCost</mark>
* Gets level up rewards (if defined in [Level Up Rewards Config (level-up-rewards.yml)](/headhunter/configurations/level-up-rewards-config-level-up-rewards.yml.md))
* Unlocks next mob
* Starts collecting next level heads
  {% endstep %}

{% step %}

### Progression

* Continue through all mob levels
* Each level gets harder and more rewarding
  {% endstep %}
  {% endstepper %}

***

### Balancing Your Economy

<table data-view="cards"><thead><tr><th></th><th></th></tr></thead><tbody><tr><td><h4>📈 Progressive Difficulty</h4></td><td><ul><li>XP requirements should increase each level</li><li>Money costs should scale up</li><li>Keep players engaged</li></ul></td></tr><tr><td><h4>💰 Sell Values</h4></td><td><ul><li>Balance against farming speed</li><li>Consider mob spawner availability</li><li>Higher tiers = higher profit</li></ul></td></tr><tr><td><h4>⏱️ Time Investment</h4></td><td><ul><li>Calculate: Heads needed × Farm speed</li><li>Aim for reasonable progression time</li><li>Example: 2-3 hours per leve</li></ul></td></tr></tbody></table>

### Valid Mob Types

{% columns %}
{% column %}

#### Passive Mobs:

* ALLAY
* AXOLOTL
* BAT
* BEE
* CAMEL
* CAT
* CHICKEN
* COD
* COW
* DOLPHIN
* DONKEY
* FOX
* FROG
* GOAT
* GLOW\_SQUID
* HORSE
* IRON\_GOLEM
* LLAMA
* MULE
* MUSHROOM\_COW
* OCELOT
* PANDA
* PARROT
* PIG
* POLAR\_BEAR
* PUFFERFISH
* RABBIT
* SALMON
* SHEEP
* SKELETON\_HORSE
* SNIFFER
* SNOWMAN
* SQUID
* STRIDER
* TADPOLE
* TRADER\_LLAMA
* TROPICAL\_FISH
* TURTLE
* VILLAGER
* WANDERING\_TRADER
* WOLF
* ZOMBIE\_HORSE
  {% endcolumn %}

{% column %}

#### Hostile Mobs:

* BLAZE
* BREEZE
* CAVE\_SPIDER
* CREEPER
* DROWNED
* ELDER\_GUARDIAN
* ENDERMAN
* ENDERMITE
* EVOKER
* GHAST
* GUARDIAN
* HOGLIN
* HUSK
* ILLUSIONER
* MAGMA\_CUBE
* PHANTOM
* PIGLIN
* PIGLIN\_BRUTE'
* PILLAGER
* RAVAGER
* SHULKER
* SILVERFISH
* SILVERFISH
* SLIME
* SPIDER
* STRAY
* VEX
* VINDICATOR
* WARDEN
* WITCH
* WITHER\_SKELETON
* ZOGLIN
* ZOMBIE
* ZOMBIE\_VILLAGER
* ZOMBIFIED\_PIGLIN
  {% endcolumn %}
  {% endcolumns %}

{% hint style="warning" %}
Entity names must be EXACT matches. Use all caps and underscores (e.g., <mark style="color:$danger;">CAVE\_SPIDER</mark>, not <mark style="color:$danger;">cave spider</mark>). Invalid names will cause errors.
{% endhint %}

### Default Configuration

{% code expandable="true" %}

```yaml
# ################################# #
# HeadHunter Plugin by DisabledGoat #
# ################################# #

# Levels Configuration:
# ----------------------
# This section defines the properties for each mob level.
# Each level is represented by a unique key, and its attributes include:
#   - EntityType: The type of entity associated with this level.
#   - XpPerHead: The experience points gained per head sold.
#   - XpToNextLevel: The total experience required to reach the next level.
#   - SellValue: The monetary value per head sold at this level.
#   - LevelUpMoneyCost: The cost in money to level up.
#   - LevelUpMessage: A custom message displayed when leveling up.
# 
# Modify these values to customize the progression system for your plugin.

Levels:
  '0':
    EntityType: PIG
    XpPerHead: 1
    XpToNextLevel: 320
    SellValue: 1.0
    LevelUpMoneyCost: 5000
    SpawnerCost: 25000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDFlZTc2ODFhZGYwMDA2N2YwNGJmNDI2MTFjOTc2NDEwNzVhNDRhZTJiMWMwMzgxZDVhYzZiMzI0NjIxMWJmZSJ9fX0=
  '1':
    EntityType: WOLF
    XpPerHead: 1
    XpToNextLevel: 480
    SellValue: 2.0
    LevelUpMoneyCost: 9000
    SpawnerCost: 30000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjY0MzlhNDNlNTY4NzAwODgxNWEyZGQxZmY0YTEzNGMxMjIyMWI3ODIzMzY2NzhiOTc5YWQxM2RjZTM5NjY1ZSJ9fX0=
  '2':
    EntityType: CAT
    XpPerHead: 1
    XpToNextLevel: 640
    SellValue: 3.0
    LevelUpMoneyCost: 14000
    SpawnerCost: 37500
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjM5MDA0N2RjMjAxNGIzM2RmYWE4OTEzYzJmOWYwZDBjYjAwYWY4NGIzYzdlNWQzMzg2NzNmN2E1NWQ1Zjc0OSJ9fX0=
  '3':
    EntityType: RABBIT
    XpPerHead: 1
    XpToNextLevel: 1152
    SellValue: 4.0
    LevelUpMoneyCost: 20000
    SpawnerCost: 45000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTU0MmQ3MTYwOTg3MTQ4YTVkOGUyMGU0NjliZDliM2MyYTM5NDZjN2ZiNTkyM2Y1NWI5YmVhZTk5MTg1ZiJ9fX0=
  '4':
    EntityType: SHEEP
    XpPerHead: 1
    XpToNextLevel: 1600
    SellValue: 5.0
    LevelUpMoneyCost: 30000
    SpawnerCost: 55000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNmRmZTdjYzQ2ZDc0OWIxNTMyNjFjMWRjMTFhYmJmMmEzMTA4ZWExYmEwYjI2NTAyODBlZWQxNTkyZGNmYzc1YiJ9fX0=
  '5':
    EntityType: CHICKEN
    XpPerHead: 1
    XpToNextLevel: 2304
    SellValue: 6.0
    LevelUpMoneyCost: 42000
    SpawnerCost: 65000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDJhZjZlNTg0N2VlYTA5OWUxYjBhYjhjMjBhOWU1ZjNjNzE5MDE1OGJkYTU0ZTI4MTMzZDliMjcxZWMwY2I0YiJ9fX0=
  '6':
    EntityType: COW
    XpPerHead: 1
    XpToNextLevel: 3456
    SellValue: 7.0
    LevelUpMoneyCost: 55000
    SpawnerCost: 80000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjNkNjIxMTAwZmVhNTg4MzkyMmU3OGJiNDQ4MDU2NDQ4Yzk4M2UzZjk3ODQxOTQ4YTJkYTc0N2Q2YjA4YjhhYiJ9fX0=
  '7':
    EntityType: HORSE
    XpPerHead: 1
    XpToNextLevel: 4608
    SellValue: 8.0
    LevelUpMoneyCost: 80000
    SpawnerCost: 100000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDJhMGQ1NGNjMDcxMjY3ZDZiZmQ1ZjUyM2Y4Yzg5ZGNmZGM1ZTgwNWZhYmJiNzYwMTBjYjNiZWZhNDY1YWE5NCJ9fX0=
  '8':
    EntityType: SILVERFISH
    XpPerHead: 1
    XpToNextLevel: 6912
    SellValue: 9.0
    LevelUpMoneyCost: 125000
    SpawnerCost: 175000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjI1ZTlmYWUzNzE2NjRkZTFhODAwYzg0ZDAyNTEyNGFiYjhmMTUxMTE4MDdjOGJjMWFiOTEyNmFhY2JkNGY5NSJ9fX0=
  '9':
    EntityType: SLIME
    XpPerHead: 1
    XpToNextLevel: 9216
    SellValue: 10.0
    LevelUpMoneyCost: 155000
    SpawnerCost: 210000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzA2NDI0ZWM3YTE5NmIxNWY5YWQ1NzMzYTM2YTZkMWYyZTZhMGQ0MmZmY2UxZTE1MDhmOTBmMzEyYWM0Y2FlZCJ9fX0=
  '10':
    EntityType: CAVE_SPIDER
    XpPerHead: 1
    XpToNextLevel: 11520
    SellValue: 10.0
    LevelUpMoneyCost: 190000
    SpawnerCost: 250000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWY4NDNiYjdhOTg0ZTczNGFiNzZhODhjOWExYTBmNWE0MGJmNzk1MjQ4MDlhODUxMWJmMzJkMDU3NTI2ZjdmMyJ9fX0=
  '11':
    EntityType: SPIDER
    XpPerHead: 1
    XpToNextLevel: 11520
    SellValue: 10.0
    LevelUpMoneyCost: 225000
    SpawnerCost: 280000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTBjNDEwMDQ1Y2QzNzQ5YzNhOGVkODU2ZGY0MTFmNmMzM2U5YThhNmY5ZTU3ZTUyMTYwOGE4YWQ4ZWQ2ZWIzNyJ9fX0=
  '12':
    EntityType: SQUID
    XpPerHead: 1
    XpToNextLevel: 14976
    SellValue: 11.0
    LevelUpMoneyCost: 250000
    SpawnerCost: 325000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODM1MWI3ZDlhNGYzNmNmZTMxZmQ1OWQ4YzkwMGU0MTlhMTM1MTQ0MTA1ZTdhOTgxY2FhNWExNjhkY2ZmMzI1YiJ9fX0=
  '13':
    EntityType: ZOMBIE
    XpPerHead: 1
    XpToNextLevel: 18432
    SellValue: 11.0
    LevelUpMoneyCost: 275000
    SpawnerCost: 375000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ1MjhiMzIyOTY2MGYzZGZhYjQyNDE0ZjU5ZWU4ZmQwMWU4MDA4MWRkM2RmMzA4Njk1MzZiYTliNDE0ZTA4OSJ9fX0=
  '14':
    EntityType: SKELETON
    XpPerHead: 1
    XpToNextLevel: 18432
    SellValue: 12.0
    LevelUpMoneyCost: 350000
    SpawnerCost: 425000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDgyYjc4ZGE2ZWU3MTNkNWFjZmU1ZmNiMDc1NGVlNTY5MDA4MzFhNTA5ODMxMzA2NDEwOGRlNmU3ZTQwNjgzOSJ9fX0=
  '15':
    EntityType: GUARDIAN
    XpPerHead: 1
    XpToNextLevel: 23040
    SellValue: 12.0
    LevelUpMoneyCost: 425000
    SpawnerCost: 500000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTJiYTM0NDE2NjcwNDU0YjFhMjA0OTZmODBiOTM5ODUyOWY0OTAwM2ZjNjEzZWI5MzAyNDhlYTliNWQxYTM5MSJ9fX0=
  '16':
    EntityType: MAGMA_CUBE
    XpPerHead: 1
    XpToNextLevel: 23040
    SellValue: 13.0
    LevelUpMoneyCost: 500000
    SpawnerCost: 750000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjgxNzE4ZDQ5ODQ4NDdhNGFkM2VjMDgxYTRlYmZmZDE4Mzc0MzIzOWFlY2FiNjAzMjIxMzhhNzI2MDk4MTJjMyJ9fX0=
  '17':
    EntityType: VILLAGER
    XpPerHead: 1
    XpToNextLevel: 27658
    SellValue: 13.0
    LevelUpMoneyCost: 750000
    SpawnerCost: 825000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWUwZTk1OTFlMTFhYWVmNGMyYzUxZDlhYzY5NTE0ZTM0MDQ4NWRlZmNjMmMxMmMzOGNkMTIzODZjMmVjNmI3OCJ9fX0=
  '18':
    EntityType: GHAST
    XpPerHead: 1
    XpToNextLevel: 23040
    SellValue: 14.0
    LevelUpMoneyCost: 875000
    SpawnerCost: 900000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzUzZGUzMWEyZDAwNDFhNmVmNzViZjdhNmM4NDY4NDY0ZGIxYWFhNjIwMWViYjFhNjAxM2VkYjIyNDVjNzYwNyJ9fX0=
  '19':
    EntityType: ZOMBIFIED_PIGLIN
    XpPerHead: 1
    XpToNextLevel: 27648
    SellValue: 14.0
    LevelUpMoneyCost: 1000000
    SpawnerCost: 950000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmRmMDMxMjhiMDAyYTcwNzA4ZDY4MjVlZDZjZjU0ZGRmNjk0YjM3NjZkNzhkNTY0OTAzMGIxY2I4YjM0YzZmYSJ9fX0=
  '20':
    EntityType: BLAZE
    XpPerHead: 1
    XpToNextLevel: 34560
    SellValue: 15.0
    LevelUpMoneyCost: 1250000
    SpawnerCost: 1100000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGVlMjNkYzdhMTBjNmE4N2VmOTM3NDU0YzBlOTRlZDQyYzIzYWE2NDFhOTFlZDg0NzBhMzA0MmQwNWM1MmM1MiJ9fX0=
  '21':
    EntityType: WITCH
    XpPerHead: 1
    XpToNextLevel: 38016
    SellValue: 15.0
    LevelUpMoneyCost: 1750000
    SpawnerCost: 1200000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTUyMGYxMmM2M2M3OTEyMTg2YzRiZTRlMzBjMzNjNWFjYWVjMGRiMGI2YWJkODM2ZDUxN2Q3NGE2MjI3NWQ0YiJ9fX0=
  '22':
    EntityType: WITHER_SKELETON
    XpPerHead: 1
    XpToNextLevel: 41472
    SellValue: 15.0
    LevelUpMoneyCost: 2500000
    SpawnerCost: 1400000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWU0ZDIwNGViYzI0MmVjYTIxNDhmNTg1M2UzYWYwMGY4NGYwZDY3NDA5OWRjMzk0ZjZkMjkyNGIyNDBjYTJlMyJ9fX0=
  '23':
    EntityType: ENDERMAN
    XpPerHead: 1
    XpToNextLevel: 46080
    SellValue: 15.0
    LevelUpMoneyCost: 3250000
    SpawnerCost: 1750000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2E1OWJiMGE3YTMyOTY1YjNkOTBkOGVhZmE4OTlkMTgzNWY0MjQ1MDllYWRkNGU2YjcwOWFkYTUwYjljZiJ9fX0=
  '24':
    EntityType: CREEPER
    XpPerHead: 1
    XpToNextLevel: 52840
    SellValue: 15.0
    LevelUpMoneyCost: 5000000
    SpawnerCost: 3000000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMWZmOGY2ZDAwZDViMDczODc1ODRmMTE3YzY2ZDY5OGM5MGM2OWNlZGIwMWE2ZTY5ZGJiMDI3NzFjNzMwMmQxNiJ9fX0=
  '25':
    EntityType: IRON_GOLEM
    XpPerHead: 1
    XpToNextLevel: 60000
    SellValue: 15.0
    LevelUpMoneyCost: 5500000
    SpawnerCost: 4000000
    LevelUpMessage: '&fYou just leveled up from &6{previous_level} &fto &6{level}
      &ffor a cost of &a{previous_level_total_money}'
    SkullTexture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmU3YzA3MTlmYWJlMTE2ZGNlNjA1MTk5YmNhZGM2OWE1Mzg4NjA4NjRlZjE1NzA2OTgzZmY2NjI4MjJkOWZlMyJ9fX0=

```

{% endcode %}


---

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